From objects to digital experiences · New York, NY

I started by designing things. Now I design the systems around them.

I've been fascinated by cars and Formula 1 since I was a teenager. At first, I thought I was drawn to how things looked. Later, I realized I was more interested in how form, controls, movement, technology, and emotion all come together to create one experience. That curiosity led me to study industrial design.

Over time, I became just as interested in what happens on the screen—and in the decisions, behaviors, and systems behind it. That shift brought me into UX and product design, where I now work across AI-enabled products, consumer apps, and spatial experiences.

I've also spent time building my own ventures. Working as a founder taught me that design is not only about making the interface better. It also means deciding what should be built, understanding what people actually need, working within limited time and resources, and taking responsibility for what happens after the design is finished.

Those experiences still shape how I work today. I think about context, constraints, and how every part connects rather than treating the interface as an isolated screen. I'm happiest when a problem feels complicated at first and becomes simple, useful, and human by the end.

Get in touch →
Chenwei Lin standing in a minimal café interior, holding a coffee cup beside shelves of coffee bags

Skills & Tools

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Tools & technology
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Experience & Education

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Education
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Selected Highlights

01

Commerce & Entrepreneurship

Co-founded 21 Urban and designed its digital experience, brand system, furniture-inquiry workflow, and customer-facing retail touchpoints.

02

Physical & Spatial Systems

Designed products, wayfinding systems, and functional prototypes across industrial design, environmental design, and a NASA-mentored cooling-garment project.

03

AI Quality & Evaluation

Reviewed large volumes of multimodal AI output and translated recurring failures, manipulation patterns, and edge cases into structured product feedback.

How I Work

Think in systems

Interfaces, objects, environments, and operational workflows are different parts of the same experience.

Make complexity understandable

I look for the structure underneath complicated products and turn it into clear decisions and interactions.

Prototype to learn

I use digital and physical prototypes to test ideas early, expose edge cases, and make collaboration more concrete.

Let's build thoughtful products.

I'm currently exploring product-design opportunities focused on UX/UI, AI-enabled tools, emerging technology, and complex systems.

Get in touch → LinkedIn ↗